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Get OctaneStudio+ 2026 with Greyscalegorilla Plus, KitBash3D, Render Network & more! (Ends 12/4)
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The OctaneStudio+ 2026 Cyber Week sale is here – available exclusively for the lowest price of the year through 12/4/25 only.
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For just €16.65 / month (annual license only), OctaneStudio+ 2026 features a full-year subscription to Greyscalegorilla Plus, two new KitBash3D Kits, €50 in Render Network Credits – all alongside the public release of Octane 2026.1 and a beta preview of Octane 2027 + OTOY Studio.
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OctaneStudio+ 2026 subscriptions include unlimited network rendering (up to 10 nodes), over 20+ DCC integrations, LightStage MetaFace and MetaBody scans – with all new gaussian splat models – and full commercial software licenses to MoI 3D, Cascadeur, World Creator, Architron, Sculptron, and Aalab, with all new Machina Infinitum Octane Camera FX and Vectron packs and a three-month free subscription to Marble Pro by World Labs.
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Launching with access to the new OTOY Studio portal, OctaneStudio+ offers integration with hundreds of neural tools and services from Topaz Labs, Google DeepMind, Higgsfield, Kling, Runway, LTX, Luma Labs, and more.
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Available Today in Octane 2026
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Octane 2026.1 features the industry's first production ready integration of relightable Gaussian Splats, real time streaming of massive geometry with meshlets, live OSL texture displacement, trace sets, neural radiance caching, and more updates, including:
- Support for Gaussian splats with full path traced GPU rendering.
- New high quality texture displacement for better displacement details and with support for all texture types.
- Full support for trace sets to include/exclude other objects or scene data from within any shader or object node graph.
- New neural radiance cache (NRC) system, an adaptive neural network trained at runtime which significantly reduces noise on first pixel.
- Native support for MaterialX and OpenPBR material standards.
- Support for typed textures, both inputs and outputs.
- New meshlets system for streaming massive scene geometry assets adaptively from disk, like Unreal Engine Nanite, but for path tracing.
- New virtual textures system for adaptively streaming massive Gigapixel-scale textures directly from disk.
- Support for more vertex attributes.
Learn more about all the new features in Octane 2026.
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OTOY is starting a closed beta group to let users test drive new features in next year's major Octane update, with:
- Real-time Neural Viewport rendering
- Rendering directly to 4D Gaussian Splat and Neural Objects
- Anime / Sketch Render Kernel
- Diffraction and Wave Optic rendering
- Generative PBR Materials
- OTOY Studio - Neural Tools
- Procedural volume, cloud, water, smoke generation
- AI Light 2.0
- Vectron to mesh
- Unlimited UV maps
- GPU mesh deformations
- Full scene USD export with ORBX data
- Python API
Learn more about the Octane 2027 preview.
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Introducing OTOY Studio with Early Access
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Octane 2027 is built for neural rendering workflows and emerging 3D world models. The OTOY Studio portal – available in Beta today for OctaneStudio+ subscribers – brings hundreds of utilities, CG pipeline tools and ML models to the Octane 2027 scene graph, including asset creation, iteration, design, keyframe interpolation, style transfer and 4D media canvas / timeline editing.
Try out the 4D Timeline and Canvas editor in OTOY Studio today!
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