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MiddleVR 3.0 release Multi= -user=2C Unity XR=2C cluster video
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MiddleVR 3.0 is out!

Multi-user collaboration=2C Unity XR=2C= cluster video
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MiddleVR 3.0 is now available for download!
The upgrade is free for all our clients with a valid maintenance contract.=

Here are the main new features:

- Multi-user support via Unity Netcode= =2C enabling collaboration between Caves=2C but also between Caves and XR= headsets (PC-VR or standalone such as the Meta Quest or Apple Vision Pro)= or mobile devices.

- MiddleVR XR Input: MiddleVR wands can= now be used as XR controllers as part of Unity's XR infrastructure and XR= interaction toolkit. It simplifies the porting of XR applications to Midd= leVR. You can run the same build of your app with MiddleVR or in a XR head= set (PC-VR or standalone such as the Meta Quest).

- Overscan: Better multi-display support= for post-process effects like Bloom=2C Motion Blur=2C Depth of field=2C A= mbient Occlusion and Temporal Anti-aliasing.

- Cluster Video/Texture: Ability to clus= ter synchronize video and textures.

- MPCDI support (experimental). MPCDI is= a standard for warping/blending calibration files.

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Full changelog
Download MiddleVR 3.0
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Laval Virtual 2024


Our CEO Sebastien Kuntz presented MiddleVR 3.0 at Laval Virtual 2024.
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Use Unity in your Cav= e=2C virtual stage=2C or any multi-= display / cluster rendering system!

Middl= eVR for Unity is the best professional plugin to focus on CAVEs=2C virtual= stages for virtual production=2C VR-Walls=2C and any single PC or multipl= e PCs and cluster rendering systems.

One drag and drop to create a simple application supporting multiple displ= ays=2C multiple projectors=2C multiple LED screens=2C multiple computers.= with genlock and frame-perfect synchronization.

Once your application uses MiddleVR for Unity=2C you can deploy it to diff= erent projection-based or LED screens based graphics systems without rebui= lding it.
 

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Download MiddleVR for Unity
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